Board Thread:General Coding Help/@comment-24473195-20141009131044

I recently wrote the jumbles script, which generally works but has one flaw. This is caused by the fact that javascripts generally work clientside, so the end result is that different people will be playing different versions of the same game.

I know I can send a message that all users will see but that is almost immediately discarded and needs is dependent on at least one of the users. So if that users leaves the chatroom, the script will basically stop working.

So my question :


 * Is there is a method that allows us to temporarily save data on the chatrooms servers that is available to all users or something similar I can use? 