This contains a listing of common Lua terms.
- An associative array or hash table that stores information.
- A table with numerical indexes. Behaves like an array.
- A table that "defines the behavior of the original value under certain special operations." 
Lua templating terms
- A process where some or all of the content on one page, usually a template, is included in another. 
- A page that contains Lua code, which can be used on articles, templates, and other modules. Gives the raw code when transcluded.
- Allows the code stored in a module to be executed on an article or template.
- Data given to a page during transclusion, and a module during invocation. 
- Wrapper template
- An intermediate template that invokes a module when transcluded (page → template → module).
- Execution limit
- The amount of time that modules are allowed to run. Set to 10 seconds on Fandom.
- Memory limit
- The amount of system (virtual) memory that modules are allowed to use. The cap is currently 50MB per article .
- An extension that adds the ability to use Lua code using MediaWiki.
- Scribunto library
- Additional code added to Lua by the MediaWiki developers.
- Debug console
- A text area in the module namespace where one can try out Lua code.
- Parsing wikitext before rendering or processing it. Generally done with
- Strip marker
- A unique string temporarily added by an extension to indicate that it hasn't completed processing. This is generally removed by the extension before the page is rendered.
- Data module
- A module that contains structured data in the form of a table. Similar to JSON.
- A module that is meant to be used by other modules.
- Global module
- A module on this wiki (Fandom Developers Wiki) that can be loaded on any other.
- See Lua reference manual/Scribunto libraries.
- Parent frame
- A table containing data about the page or template that transcludes a page or template that in turns invokes a module.
- Child frame
- A table containing data about a page or template that directly invokes a module.
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